I am super new and I am very impress with this community and the amount of great info and tutorials. Simply amazing! I come from the Palm OS** world and uses HB++ (a type of Visual Basic for Palm OS) and I am now exploring some new avenues like the iphone, Palm Pre and of course Android. I did installed and run some tutorials and I have to admit even so there is a huge amount of things to learn (I do not know java nor C or C++) Still I do enjoy Android. It is challenging but I think any new OS is challenging at first. One of the big issue with Palm OS was the lack of 3D support which of course limited the dev of 3D games for instance. My understanding is that Android has OPENGL support. Please note that I do not know opengl either but I am willing to learn it. My questions if I may are as follow:
1- Is Android a good time plateform for 3D simulation games? (fast enough?...easy tool?)
2- I noticed that the Android market do not have much 3D related titled. I know that 3D games are extremely difficult to develop but is the rarity of those type of titles only due to the difficulty of the genre? OR/AND is it due to the lack of real tools/speed of the devices (G1 only right now)?
3- If, anybody know: How would you compare the dev on iphone Vs Android in term of 3D apps?
I know this is a lot of questions from a newbie here but I am really trying to the +/- of the Android plateform in this very narrow area of 3D gaming. Android seems to be a dream to devellop for especially coming the Palm OS world which at the end was more and more ancient...
Thank you guys. Super forum, congrats!
ps: One of the thing I am interested about is rendering terrain in 3D and have a fly-by around that space...
**: For some of views who want to know what I did in the past on the Palm OS here a link where you can check it out (I really like simulators as you can tell!) http://www.palmgear.com/index.cfm?fusea ... %20SimToGo