For the one that interested, JME is likely be ported to the android platform. See Joshua's Blog for more details about this effort.
http://www.renanse.com/blog/2007/12/ear ... sults.html
One short question, if I start programing with JOGL for the desktop application how hard is it to port it later to the android platform? Android uses OpenGL ES 1.0 which corresponds to OpenGL 1.3, so if I only use OpenGL 1.3 features, how hard will it be?