Strict Standards: Non-static method utf_normalizer::nfc() should not be called statically in /www/htdocs/w006661d/anddev/includes/utf/utf_tools.php on line 1781
[phpBB Debug] PHP Notice: in file /includes/session.php on line 1007: Cannot modify header information - headers already sent by (output started at /includes/utf/utf_tools.php:1781)
[phpBB Debug] PHP Notice: in file /includes/session.php on line 1007: Cannot modify header information - headers already sent by (output started at /includes/utf/utf_tools.php:1781)
[phpBB Debug] PHP Notice: in file /includes/session.php on line 1007: Cannot modify header information - headers already sent by (output started at /includes/utf/utf_tools.php:1781)

Strict Standards: Non-static method utf_normalizer::nfc() should not be called statically in /www/htdocs/w006661d/anddev/includes/utf/utf_tools.php on line 1781
[phpBB Debug] PHP Notice: in file /includes/functions.php on line 4362: Cannot modify header information - headers already sent by (output started at /includes/utf/utf_tools.php:1781)
[phpBB Debug] PHP Notice: in file /includes/functions.php on line 4364: Cannot modify header information - headers already sent by (output started at /includes/utf/utf_tools.php:1781)
[phpBB Debug] PHP Notice: in file /includes/functions.php on line 4365: Cannot modify header information - headers already sent by (output started at /includes/utf/utf_tools.php:1781)
[phpBB Debug] PHP Notice: in file /includes/functions.php on line 4366: Cannot modify header information - headers already sent by (output started at /includes/utf/utf_tools.php:1781)
anddev.org • View topic - GLSurfaceView initially show with black background!

GLSurfaceView initially show with black background!

Tutorials concerning the OpenGL® ES cross-platform API for full-function 2D and 3D graphics on the Google-Android platform.

GLSurfaceView initially show with black background!

Postby lemondev » Wed Oct 14, 2009 12:21 pm

when i create a glsurfaceview and add it to a FrameLayout, it flash to show a black backgroud before rendering first frame .
how to avoid this?
lemondev
Freshman
Freshman
 
Posts: 7
Joined: Thu Feb 12, 2009 3:32 pm

Top

Return to Android 2D/3D Graphics - OpenGL Tutorials

Who is online

Users browsing this forum: No registered users and 5 guests