If I run the code:
Using java Syntax Highlighting
- _activity.requestWindowFeature(Window.FEATURE_NO_TITLE);
- _activity.getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN);
Parsed in 0.029 seconds, using GeSHi 1.0.8.4
...to set fullscreen mode my game's framerate goes from ~45 fps to about 10fps, but if I add :
...to the manifest instead of doing it using code the framrate stays isn't affected. Any ideas why?

