Android Particle System using openGL

Tutorials concerning the OpenGL® ES cross-platform API for full-function 2D and 3D graphics on the Google-Android platform.

Android Particle System using openGL

Postby sanghai45 » Sun Mar 18, 2012 6:17 am

Hello community, I am trying to learn particle system for android using opengl. I am new to openGL i saw baynineStudios example as people have given link for the same. I need to know they are making triangles i.e. using vertex to draw the same but what if I want to use image i.e. say star.png . How to load the images ? and what is the texture thing ? do we load images with that ?
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