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anddev.org • View topic - Android Cocos2d Xoom Image Pixelation Issue

Android Cocos2d Xoom Image Pixelation Issue

Tutorials concerning the OpenGL® ES cross-platform API for full-function 2D and 3D graphics on the Google-Android platform.

Android Cocos2d Xoom Image Pixelation Issue

Postby vdkhakhkhar » Mon Sep 26, 2011 12:40 pm

I am working with Android Cocos2d Ref. (http://code.google.com/p/cocos2d-android-1).

All the things working fine with Standard Device, Samsung Tablet with (1024*600 Resolution).
Problem starts with Motorola Xoom (1280*800).

Is the Cocos2d not supporting Image Resolution higher that 1024?

Let me know If there is any other alternate Cocos2d source.

I have attached 3 Images..
rainbow.jpg - Original Image
![Original Image][1]

cocos_github_issue.png - Image that is rendering on device by using (http://code.google.com/p/cocos2d-android)
![enter image description here][2]

cocos_lib_issue.png - Image that is rendering on device by using (http://github.com/ZhouWeikuan/cocos2d)
![enter image description here][3]


[1]: http://i.stack.imgur.com/98IXF.jpg
[2]: http://i.stack.imgur.com/nPpjE.jpg
[3]: http://i.stack.imgur.com/JWnFI.jpg
Vishal Khakhkhar
(Android Programmer)
vdkhakhkhar
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Posts: 5
Joined: Thu Nov 12, 2009 6:13 am

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