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anddev.org • View topic - A working SDK 1.1 sample

A working SDK 1.1 sample

Tutorials concerning the OpenGL® ES cross-platform API for full-function 2D and 3D graphics on the Google-Android platform.

A working SDK 1.1 sample

Postby SkyNet800 » Tue Feb 24, 2009 11:49 am

Is there any body that can post any opengl sample that should works on SDK1.1?
All samples I´ve seen are for SDK 0.9 or an older one, and doesn´t work on SDK 1.0 R2 or SDK 1.1

Thanks so much
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Postby MrSnowflake » Tue Feb 24, 2009 12:33 pm

How about the OpenGL samples in the api samples dir?
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Postby SkyNet800 » Tue Feb 24, 2009 5:15 pm

I´ve checked samples dir, of course, but those samples are not explained.

SDK 1.1 has all OpenGL ES samples inside "ApiDemos" and are mixed with others.

If there were anybody that knows a little and clear sample that compiles using SDK 1.1, I will be so grateful.

Thx! :wink:
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Postby metachris » Thu Mar 05, 2009 10:53 pm

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Postby SkyNet800 » Fri Mar 06, 2009 10:35 am

thx, but this example uses "import android.graphics.OpenGLContext; "... an obsolete import, and this example does not work now.
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Postby MrSnowflake » Mon Mar 09, 2009 11:22 pm

I guess apps-for-android should help you.
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