What should i use? AndEngine, box2d, etc?

Problems with Canvas, OpenGL, etc...

What should i use? AndEngine, box2d, etc?

Postby elAndroideLibre » Wed Jan 05, 2011 8:33 pm

Hi Everyone!
I'm a spanish novice developer.I want to ask you a question, i want to began to develop a grafic game (since now i was doing applications without grafics) and i don't know what i have to learn, because i have read that canvas class have a lot of methods to do grafics in 2d and animations, (i want to do a 2d game with collisions between objects) and i have read that AndEngine is useful to do these things and i don't know if i should select AndEngine, Box2d, canvas only or what xD. If you can orient me...
Thank you very much! :D
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Re: What should i use? AndEngine, box2d, etc?

Postby justamusicer » Fri Jan 07, 2011 2:27 am

I'm just learning AndEngine.one of my friends is studying cocos2d for android.
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Re: What should i use? AndEngine, box2d, etc?

Postby cherylfoster » Wed Jan 12, 2011 1:17 am

Yes you are right. Canvas class provides methods for graphics. AndEngine is good compared to box2d because its coding is easy.
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