Rect pos within GLSurfaceView

Problems with Canvas, OpenGL, etc...

Rect pos within GLSurfaceView

Postby afail » Wed Oct 27, 2010 12:34 pm

Is there a way to find out the coordinates of a Rect within the GLSurfaceView object? i.e. if I draw rect with texture on it, which is my button, I need to know what are its coordinates on the screen?
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