Physics in Box2D

Problems with Canvas, OpenGL, etc...

Physics in Box2D

Postby LordPeter » Tue Mar 29, 2011 6:46 pm

For some time I program on Android. I would add physics in my game.
So, how to begin programming in Android Box2D? Do you have any examples of how to add the physics of the game?
I saw the guide on this forum on Box2D, but it not talked about how to add an object in Box2D.
Sorry for any mistakes. I do not speak English every day. :P
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