I have a bunch of views that have overridden draw methods all drawing there corresponding layer of animation to the screen... I am trying to make it so when the user clicks down on a certain item a transparent circle is drawn behind the image of the object touched... to do this I have created two paint objects, paint1 and paint2... paint2's set alpha is set to 100 in the constructor for the view.... I then have a circle being drawn using paint2 to draw it. no matter what I set the alpha value to for paint2 it will not paint it transparent, always completely opaque...
can anyone imagine why this could be happening and how I could fix it?
I had thought of creating a somewhat transparent image and loading it as a bitmap and drawing the bitmap instead of the circle, but I think it would be more taxing on the cpu to do it this way.
Thanks for your Help