There is an "official" Java binding in FroYo for OpenGL ES 2.0. The only thing they don't tell you is that it is horribly broken and doesn't support VBOs. It was kicked out with no testing apparently and we are stuck with a broken binding. Check out this post for a 3rd party workaround:http://apistudios.com/hosted/marzec/bad ... ess/?p=760
:: sigh :: Google... When will you learn that quality is important.
Basically I don't recommend using the official OpenGL ES 2.0 binding ever and just a 3rd party Java binding because otherwise what are you going to do.... Detect if FroYo then use 3rd party binding and entirely different code. Or if Android 3.0+ use official bindings and entirely different code. It's a real bummer stuff like this easily slips into Android.
A benefit of using the Bad Logic or any other 3rd party Java binding is that it works out of the box on all devices that support OpenGL ES 2.x and is not limited to being tied to the OS release itself like the "official" bindings.