I am trying to build a graphic application linked to the Voice Recognition library, in a way that when a button is pressed the Voice Recognition pop up is displayed and the activity can fetch the spoken words...
I am fairly new to Android development, I am assuming that the Speak prompt window is drawn with the canvas whereas my app is drawn with a GLSurfaceView...
This is the Voice Recognition Sample application:
http://developer.android.com/resources/ ... ition.html
Do I have to take any special pre caution when launching the speech activity? Will it be compatible with the GLSurfaceView?