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anddev.org • View topic - How to draw images from a byte array.

How to draw images from a byte array.

Problems with Canvas, OpenGL, etc...

How to draw images from a byte array.

Postby hackstock » Wed Dec 01, 2010 10:23 pm

Hi,
I am developing a remote desktop administration tool for Android based phones for my final year (Computer Science) project. The application consists of a server and a client. The server will be run on the remote computer and the client is an Android application running on the phone. The server will capture the screen of the computer on which it is running, convert the image into a byte array and transmit it over to the client. My problem here is "how can I reconstruct the byte array back into an Image and draw it on the phone."?
I need help please.
Best Wishes,
Edward Pie
hackstock
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Re: How to draw images from a byte array.

Postby Kegelka » Wed Aug 21, 2013 12:06 am

Thank you for posting this information!)
Kegelka
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