Dynamic background of SurfaceView

Problems with Canvas, OpenGL, etc...

Dynamic background of SurfaceView

Postby Mallon » Sun Dec 05, 2010 4:42 pm

Hello, everyone. Could anyone explain me how to set dynamic background for SurfaceView. I mean the following - I have a SurfaceView with separate thread that handles graphic like drawing bitmap in different places of screen. At the same time I have a view that generates some another graphic in UI thread (for view I call invalidate()). And the problem is how can I connect graphic from view of UI thread and SurfaceView?
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