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anddev.org • View topic - Drawing primative triangle without being filled

Drawing primative triangle without being filled

Problems with Canvas, OpenGL, etc...

Drawing primative triangle without being filled

Postby svhopta » Wed Feb 06, 2013 7:14 am

All

I'm new at openGL programming and I can't seem to find an example of this.

I'm going through some of the tutorials and see how to draw triangles and squares, etc.

Can someone help me with the following:

How can I draw a triangle that is not filled with a color?

Is there a GL parm that I'm not finding that turns off the fill mode of the primative I'm drawing.

Any help or direction would be appreciated.

Thanks

Scott
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Re: Drawing primative triangle without being filled

Postby jonbonazza » Tue Feb 12, 2013 5:24 pm

To do this, you'd need to draw three lines individually.
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