I'm trying to write a game that uses the andengine box2d extensions but am having trouble placing objects in he scene without them 'bouncing' around.
Imagine I want to build a scene like Angry Birds where there are blocks that are in place and need to be knocked over or similar. My problem is that any objects I place in my scene seems to 'bounce' when they are placed on top of another object. I don't want these to move unless something hits them.
How do I place stationary items in my scene without them 'bouncing' so I can build structures out of blocks?
I'm using simple sprites like such:
Now this block is being placed on top of a static sprite but it still 'bounces' when the scene is activated..
This is driving me crazy! Any ideas?